Fallout 4
Genre: Action RPG
Shipped: PS4, Xbox One, PC - Nov 2015
My Role: Level Designer
Engine: Creation Engine
Fallout 4 is a critically acclaimed open-world RPG from Bethesda Game Studios, set in a richly detailed post-apocalyptic version of Boston. The game is praised for its deep player choice, expansive exploration, and robust crafting and settlement-building systems. With its blend of narrative freedom, dynamic combat, and immersive world design, Fallout 4 exemplifies what the Fallout franchise is best known for.
My Impact
Designed, created, and maintained over 20 levels, from pen & paper design to finished product.
Created block-out of each level, including temp lighting, effects, and navmesh passes.
Implemented, scripted, and balanced all combat gameplay.
Designed and scripted game puzzles.
Ideated, scripted actors, and wrote dialogue for dungeon specific scenes.
Worked with artists to create dungeon building kits for use by all Level Designers in game.
Led the design on multiple enemy creature type, implementing new combat styles and balancing the creature in game.
Coordinated with quest designers to identify level design needs for quests and to direct the design of those quests.
Mentored level design interns in creation of post-main quest content.