Fallout 4

Genre: Action RPG
Shipped: PS4, Xbox One, PC - Nov 2015
My Role: Level Designer
Engine: Creation Engine

Fallout 4 is a critically acclaimed open-world RPG from Bethesda Game Studios, set in a richly detailed post-apocalyptic version of Boston. The game is praised for its deep player choice, expansive exploration, and robust crafting and settlement-building systems. With its blend of narrative freedom, dynamic combat, and immersive world design, Fallout 4 exemplifies what the Fallout franchise is best known for.

My Impact

  • Designed, created, and maintained over 20 levels, from pen & paper design to finished product.

  • Created block-out of each level, including temp lighting, effects, and navmesh passes.

  • Implemented, scripted, and balanced all combat gameplay.

  • Designed and scripted game puzzles.

  • Ideated, scripted actors, and wrote dialogue for dungeon specific scenes.

  • Worked with artists to create dungeon building kits for use by all Level Designers in game.

  • Led the design on multiple enemy creature type, implementing new combat styles and balancing the creature in game.

  • Coordinated with quest designers to identify level design needs for quests and to direct the design of those quests.

  • Mentored level design interns in creation of post-main quest content.