Mass Effect: Andromeda
Genre: Action RPG
Shipped: PS4, Xbox One, PC - Mar 2017
My Role: Senior Level Designer
Engine: EA’s Frostbite 3
Mass Effect: Andromeda continues the sci-fi franchises history weaving an engaging narrative by creating deep emotional bonds between the player and their in-game companions. As the Pathfinder, players lead a diverse crew through an uncharted star, using diplomacy, exploration, and combat prowess to lead humanity into the stars.
My Impact
Level Designer responsible for the missions Vetra Nyx: Means and Ends and Jaal Ama Darav: Flesh and Blood. These responsibilities included:
Implementing and scripting all gameplay within the missions.
Designing, scripting, and balancing combat encounters in the missions.
Coordinating with other developers across multiple disciplines to bring quests to completion in the final months of production
Scripting all level streaming during the missions.
Implementing banter, story beats, and cinematic triggers.
Populated enemy encounters and combat spaces in open world areas.